gpui-entity by longbridge

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

Content & Writing
10.5K Stars
475 Forks
Updated Jan 21, 2026, 09:57 AM

Why Use This

This skill provides specialized capabilities for longbridge's codebase.

Use Cases

  • Developing new features in the longbridge repository
  • Refactoring existing code to follow longbridge standards
  • Understanding and working with longbridge's codebase structure

Install Guide

2 steps
  1. 1

    Download Ananke

    Skip this step if Ananke is already installed.

  2. 2

    Install inside Ananke

    Click Install Skill, paste the link below, then press Install.

    https://github.com/longbridge/gpui-component/tree/main/.claude/skills/gpui-entity

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Valid SKILL.md

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Source & Community

Repository gpui-component
Skill Version
main
Community
10.5K 475
Updated At Jan 21, 2026, 09:57 AM

Skill Stats

SKILL.md 169 Lines
Total Files 2
Total Size 4.4 KB
License NOASSERTION