Why Use This
This skill provides specialized capabilities for TheOrcDev's codebase.
Use Cases
- Developing new features in the TheOrcDev repository
- Refactoring existing code to follow TheOrcDev standards
- Understanding and working with TheOrcDev's codebase structure
Install Guide
2 steps - 1
- 2
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Click Install Skill, paste the link below, then press Install.
https://github.com/TheOrcDev/8bitcn-ui/tree/main/.claude/skills/registry-component-patterns
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Source & Community
Updated At Jan 16, 2026, 09:09 AM
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SKILL.md 124 Lines
Total Files 1
Total Size 3.1 KB
License MIT
---
name: registry-component-patterns
description: Register components in registry.json for shadcn/ui add command. Apply when adding new 8-bit components to the component library.
---
## Registry Component Patterns
Register 8-bit components in `registry.json` for discovery via `shadcn add @8bitcn/[component-name]`.
### Component Entry Pattern
```json
{
"name": "button",
"type": "registry:component",
"title": "8-bit Button",
"description": "A simple 8-bit button component",
"registryDependencies": ["button"],
"files": [
{
"path": "components/ui/8bit/button.tsx",
"type": "registry:component",
"target": "components/ui/8bit/button.tsx"
},
{
"path": "components/ui/8bit/styles/retro.css",
"type": "registry:component",
"target": "components/ui/8bit/styles/retro.css"
}
]
}
```
### Block Entry Pattern
For pre-built layouts like game UIs:
```json
{
"name": "chapter-intro",
"type": "registry:block",
"title": "8-bit Chapter Intro",
"description": "A cinematic chapter/level intro with pixel art background.",
"registryDependencies": ["card"],
"categories": ["gaming"],
"files": [
{
"path": "components/ui/8bit/blocks/chapter-intro.tsx",
"type": "registry:block",
"target": "components/ui/8bit/blocks/chapter-intro.tsx"
},
{
"path": "components/ui/8bit/styles/retro.css",
"type": "registry:component",
"target": "components/ui/8bit/styles/retro.css"
},
{
"path": "components/ui/8bit/card.tsx",
"type": "registry:component",
"target": "components/ui/8bit/card.tsx"
}
]
}
```
### Required retro.css
Always include `retro.css` in registry entries:
```json
"files": [
{
"path": "components/ui/8bit/new-component.tsx",
"type": "registry:component",
"target": "components/ui/8bit/new-component.tsx"
},
{
"path": "components/ui/8bit/styles/retro.css",
"type": "registry:component",
"target": "components/ui/8bit/styles/retro.css"
}
]
```
### Categories
Use gaming-specific categories:
```json
"categories": ["gaming"]
```
Available categories: `gaming`, `layout`, `form`, `data-display`, `feedback`, `navigation`, `overlay`.
### Registry Dependencies
List base shadcn dependencies:
```json
"registryDependencies": ["button", "dialog"]
```
For blocks with multiple components:
```json
"registryDependencies": ["card", "button", "progress"]
```
### Key Principles
1. **Type** - Use `registry:component` for single components, `registry:block` for layouts
2. **retro.css required** - Always include in files array
3. **Target path** - Use same path for source and target
4. **Categories** - Use `gaming` for retro-themed components
5. **Dependencies** - List base shadcn/ui components (not 8-bit versions)
6. **Description** - Clear, concise description for CLI output
### Adding a New Component
1. Create component in `components/ui/8bit/component.tsx`
2. Update `registry.json` with entry (copy existing component as template)
3. Include `retro.css` dependency
4. Test with: `pnpm dlx shadcn@latest add @8bitcn/component`