axiom-memory-debugging by CharlesWiltgen
Use when you see memory warnings, 'retain cycle', app crashes from memory pressure, or when asking 'why is my app using so much memory', 'how do I find memory leaks', 'my deinit is never called', 'Instruments shows memory growth', 'app crashes after 10 minutes' - systematic memory leak detection and fixes for iOS/macOS
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Updated Jan 16, 2026, 03:16 PM
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This skill provides specialized capabilities for CharlesWiltgen's codebase.
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- Refactoring existing code to follow CharlesWiltgen standards
- Understanding and working with CharlesWiltgen's codebase structure
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---
name: axiom-memory-debugging
description: Use when you see memory warnings, 'retain cycle', app crashes from memory pressure, or when asking 'why is my app using so much memory', 'how do I find memory leaks', 'my deinit is never called', 'Instruments shows memory growth', 'app crashes after 10 minutes' - systematic memory leak detection and fixes for iOS/macOS
license: MIT
metadata:
version: "1.0.0"
---
# Memory Debugging
## Overview
Memory issues manifest as crashes after prolonged use. **Core principle** 90% of memory leaks follow 3 patterns (retain cycles, timer/observer leaks, collection growth). Diagnose systematically with Instruments, never guess.
## Example Prompts
- "My app crashes after 10-15 minutes with no error messages"
- "Memory jumps from 50MB to 200MB+ on a specific action — leak or cache?"
- "View controllers don't deallocate after dismiss"
- "Timers/observers causing memory leaks — how to verify?"
- "App uses 200MB and I don't know if that's normal"
---
## Red Flags — Memory Leak Likely
- Progressive memory growth: 50MB → 100MB → 200MB (not plateauing)
- App crashes after 10-15 minutes with no error in Xcode console
- Memory warnings appear repeatedly in device logs
- View controllers don't deallocate after dismiss (visible in Memory Graph Debugger)
- Same operation run multiple times causes linear memory growth
**Leak vs normal**: Normal = stays at 100MB. Leak = 50MB → 100MB → 150MB → 200MB → CRASH.
## Mandatory First Steps
**ALWAYS diagnose FIRST** (before reading code):
1. Check device logs for "Memory pressure critical", "Jetsam killed", "Low Memory"
2. Use Memory Graph Debugger (below) — shows object count growth
3. Xcode → Product → Profile → Memory. Perform action 5 times, note if memory keeps growing
**What this tells you**: Flat = not a leak. Linear growth = classic leak. Spike then flat = normal cache. Spikes stacking = compound leak.
**Why diagnostics first**: Finding leak with Instruments: 5-15 min. Guessing: 45+ min.
## Detecting Leaks — Step by Step
### Step 1: Memory Graph Debugger (Fastest)
1. Open app in simulator
2. Debug → Memory Graph Debugger (or toolbar icon)
3. Look for PURPLE/RED circles with "⚠" badge
4. Click them → Xcode shows retain cycle chain
### Step 2: Instruments (Detailed Analysis)
1. Product → Profile (Cmd+I) → "Memory" template
2. Perform action 5-10 times
3. Memory line goes UP for each action? = Leak confirmed
Key instruments: Heap Allocations (object count), Leaked Objects (direct detection), VM Tracker (by type).
### Step 3: Deallocation Check
```swift
// Add deinit logging to suspect classes
class MyViewController: UIViewController {
deinit { print("✅ MyViewController deallocated") }
}
@MainActor
class ViewModel: ObservableObject {
deinit { print("✅ ViewModel deallocated") }
}
```
Navigate to view, navigate away. See "✅ deallocated"? Yes = no leak. No = retained somewhere.
## Jetsam (Memory Pressure Termination)
**Jetsam is not a bug** — iOS terminates background apps to free memory. Not a crash (no crash log), but frequent kills hurt UX.
| Termination | Cause | Solution |
|-------------|-------|----------|
| **Memory Limit Exceeded** | Your app used too much memory | Reduce peak footprint |
| **Jetsam** | System needed memory for other apps | Reduce background memory to <50MB |
### Reducing Jetsam Rate
Clear caches on backgrounding:
```swift
// SwiftUI
.onChange(of: scenePhase) { _, newPhase in
if newPhase == .background {
imageCache.clearAll()
URLCache.shared.removeAllCachedResponses()
}
}
```
### State Restoration
Users shouldn't notice jetsam. Use `@SceneStorage` (SwiftUI) or `stateRestorationActivity` (UIKit) to restore navigation position, drafts, and scroll position.
### Monitoring with MetricKit
```swift
class JetsamMonitor: NSObject, MXMetricManagerSubscriber {
func didReceive(_ payloads: [MXMetricPayload]) {
for payload in payloads {
guard let exitData = payload.applicationExitMetrics else { continue }
let bgData = exitData.backgroundExitData
if bgData.cumulativeMemoryPressureExitCount > 0 {
// Send to analytics
}
}
}
}
```
```
App memory grows while in USE? → Memory leak (fix retention)
App killed in BACKGROUND? → Jetsam (reduce bg memory)
```
## Common Memory Leak Patterns (With Fixes)
### Pattern 1: Timer Leaks (Most Common — 50% of leaks)
**Why `[weak self]` alone doesn't fix timer leaks**: The RunLoop retains scheduled timers. `[weak self]` only prevents the closure from retaining `self` — the Timer object itself continues to exist and fire. You must explicitly `invalidate()` to break the RunLoop's retention.
#### ❌ Leak — Timer never invalidated
```swift
progressTimer = Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { [weak self] _ in
self?.updateProgress()
}
// Timer never stopped → RunLoop keeps it alive and firing forever
```
#### ✅ Best fix: Combine (auto-cleanup)
```swift
cancellable = Timer.publish(every: 1.0, tolerance: 0.1, on: .main, in: .default)
.autoconnect()
.sink { [weak self] _ in self?.updateProgress() }
// No deinit needed — cancellable auto-cleans when released
```
**Alternative**: Call `timer?.invalidate(); timer = nil` in both the appropriate teardown method (`viewWillDisappear`, stop method, etc.) AND `deinit`.
> For timer crash patterns (EXC_BAD_INSTRUCTION) and RunLoop mode issues, see `axiom-timer-patterns`.
### Pattern 2: Observer/Notification Leaks (25% of leaks)
#### ❌ Leak — No removeObserver
```swift
NotificationCenter.default.addObserver(self, selector: #selector(handle),
name: AVAudioSession.routeChangeNotification, object: nil)
// No matching removeObserver → accumulates listeners
```
#### ✅ Best fix: Combine publisher
```swift
NotificationCenter.default.publisher(for: AVAudioSession.routeChangeNotification)
.sink { [weak self] _ in self?.handleChange() }
.store(in: &cancellables) // Auto-cleanup with viewModel
```
**Alternative**: `NotificationCenter.default.removeObserver(self)` in `deinit`.
### Pattern 3: Closure Capture Leaks (15% of leaks)
#### ❌ Leak — Closure in array captures self
```swift
updateCallbacks.append { [self] track in
self.refreshUI(with: track) // Strong capture → cycle
}
```
#### ✅ Fix: Use [weak self]
```swift
updateCallbacks.append { [weak self] track in
self?.refreshUI(with: track)
}
```
Clear callback arrays in `deinit`. Use `[unowned self]` only when certain self outlives the closure.
### Pattern 4: Strong Reference Cycles
#### ❌ Leak — Mutual strong references
```swift
player?.onPlaybackEnd = { [self] in self.playNextTrack() }
// self → player → closure → self (cycle)
```
#### ✅ Fix: [weak self] in closure
```swift
player?.onPlaybackEnd = { [weak self] in self?.playNextTrack() }
```
### Pattern 5: View/Layout Callback Leaks
Use the delegation pattern with `AnyObject` protocol (enables weak references) instead of closures that capture view controllers.
### Pattern 6: PhotoKit Image Request Leaks
`PHImageManager.requestImage()` returns a `PHImageRequestID` that must be cancelled. Without cancellation, pending requests queue up and hold memory when scrolling.
```swift
class PhotoCell: UICollectionViewCell {
private var imageRequestID: PHImageRequestID = PHInvalidImageRequestID
func configure(with asset: PHAsset, imageManager: PHImageManager) {
if imageRequestID != PHInvalidImageRequestID {
imageManager.cancelImageRequest(imageRequestID)
}
imageRequestID = imageManager.requestImage(for: asset, targetSize: PHImageManagerMaximumSize,
contentMode: .aspectFill, options: nil) { [weak self] image, _ in
self?.imageView.image = image
}
}
override func prepareForReuse() {
super.prepareForReuse()
if imageRequestID != PHInvalidImageRequestID {
PHImageManager.default().cancelImageRequest(imageRequestID)
imageRequestID = PHInvalidImageRequestID
}
imageView.image = nil
}
}
```
Similar patterns: `AVAssetImageGenerator` → `cancelAllCGImageGeneration()`, `URLSession.dataTask()` → `cancel()`.
## Systematic Debugging Workflow
### Phase 1: Confirm Leak (5 min)
Profile with Memory template, repeat action 10 times. Flat = not a leak (stop). Steady climb = leak (continue).
### Phase 2: Locate Leak (10-15 min)
Memory Graph Debugger → purple/red circles → click → read retain cycle chain.
Common locations: Timers (50%), Notifications/KVO (25%), Closures in collections (15%), Delegate cycles (10%).
### Phase 3: Fix and Verify (5 min)
Apply fix from patterns above. Add `deinit { print("✅ deallocated") }`. Run Instruments again — memory should stay flat.
### Compound Leaks
Real apps often have 2-3 leaks stacking. Fix the largest first, re-run Instruments, repeat until flat.
## Non-Reproducible / Intermittent Leaks
When Instruments prevents reproduction (Heisenbug) or leaks only happen with specific user data:
**Lightweight diagnostics** (when Instruments can't be attached):
1. **deinit logging as primary diagnostic** — Add `deinit { print("✅ ClassName deallocated") }` to all suspect classes. Run 20+ sessions. When the leak occurs (e.g., 1 in 5 runs), missing deinit messages reveal which objects are retained.
2. **Isolate the trigger** — Test each navigation path independently. Rapidly toggle background/foreground if timing-dependent. Narrow to the specific path that leaks.
3. **MetricKit for field diagnostics** — Monitor peak memory in production via `MXMetricPayload.memoryMetrics.peakMemoryUsage`. Alert when exceeding threshold (e.g., 400MB). This catches leaks that only manifest with real user data volumes.
**Common cause of intermittent leaks**: Notification observers added on lifecycle events (`viewWillAppear`, `applicationDidBecomeActive`) without removing duplicates first. Each re-registration accumulates a listener — timing determines whether the duplicate fires.
**TestFlight verification**: Ship diagnostic build to affected users. Add `os_log` memory milestones. Monitor MetricKit for 24-48 hours after fix deployment.
## Common Mistakes
- **[weak self] without invalidate()** — Timer keeps running, consuming CPU. ALWAYS call `invalidate()` or `cancel()`
- **Invalidate without nil** — `timer?.invalidate()` stops firing but reference remains. Always follow with `timer = nil`
- **Local AnyCancellable** — Goes out of scope immediately, subscription dies. Store in `Set<AnyCancellable>` property
- **deinit with only logging** — Add actual cleanup (invalidate timers, remove observers), not just print statements
- **Wrong Instruments template** — Memory shows usage. Leaks detects actual leaks. Use both
## Instruments Quick Reference
| Scenario | Tool | What to Look For |
|----------|------|------------------|
| Progressive memory growth | Memory | Line steadily climbing = leak |
| Specific object leaking | Memory Graph | Purple/red circles = leak objects |
| Direct leak detection | Leaks | Red "! Leak" badge = confirmed leak |
| Memory by type | VM Tracker | Objects consuming most memory |
| Cache behavior | Allocations | Objects allocated but not freed |
## Command Line Tools
```bash
xcrun xctrace record --template "Memory" --output memory.trace
xcrun xctrace dump memory.trace
leaks -atExit -excludeNoise YourApp
```
## Real-World Impact
**Before**: 50+ PlayerViewModel instances with uncleared timers → 50MB → 200MB → Crash (13min)
**After**: Timer properly invalidated → 50MB stable for hours
**Key insight** 90% of leaks come from forgetting to stop timers, observers, or subscriptions. Always clean up in `deinit` or use reactive patterns that auto-cleanup.
---
## Resources
**WWDC**: 2021-10180, 2020-10078, 2018-416
**Docs**: /xcode/gathering-information-about-memory-use, /metrickit/mxbackgroundexitdata
**Skills**: axiom-performance-profiling, axiom-objc-block-retain-cycles, axiom-metrickit-ref, axiom-lldb (inspect retain cycles interactively)
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